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Sky News Launch iPad App

Wednesday, March 16th, 2011

Sky News previewed their new iPad app with a guest appearance from the lovely Adam Boulton last night. It’s the first news app that allows you to watch live content and is then available to view again immediately afterwards.

In the new app, you can watch live footage in real time with the ability to rewind to the beginning as well as being able to pause. Navigation through past stories is easy and with the timeline, you’ll know exactly whent he story broke. A nice feature of the app is that the timeline videos are available in wide screen and you have the ability to choose from the supporting content such as graphs, articles, images and more related videos – all of this whilst the original video is still playing!

You can choose to view stories from a specific editorial team if you have a preference. Surprisingly though, the iPad app even has it’s very own dedicated Chief Editor! This form of media is clearly something that they have taken very seriously and they seem to see this as one of the new main media streams – and who can blame them after Apples very impressive sales figures from the iPad 2 launch the other week.

The app launches tomorrow and will be available to download for free in the first few months. It will then become available on a subscription basis, however if you are a Sky customer, you have the added benefit of being able to download and view for free even when the subscription comes into place.

you can watch Sky’s official video here.

Moshi Monsters Merchandise in UK stores!

Monday, January 31st, 2011

The on-line social gaming world of Moshi Monsters is coming out of cyberspace and entering the real world.

Iggy

Iggy

Last week was the London Toy Fair and Mind Candy took this opportunity to launch their latest Moshi Monster range of toys and games in conjunction with Vivid Group who are based out of Guildford in the UK (definitely not to be confused with Vivid Entertainment out of LA).

Mind Candy is the brainchild of Michael Acton Smith (who proviously co-founded
Firebox and who has taken social gaming forchildren to the next level so that now 1 in 3 kids in the UK (between 6 and 12) have an on-line Moshi Monster and over 30m worldwide (in 150 countries), that’s a growth of over 3m users in just under 4 months. The toys extend the age range to between 4 and 12 so on-line players can attract their siblings who aren’t yet computer literate.

Moshi Monsters has also now now overtaken Club Penguin in terms of visitors and Alexa rankings.

There will be a range of Moshi Monster products available: -

    katsuma

    katsuma

  • Talking Monsters – there are 6 characters to collect Poppet, Katsuma, Diavlo,  Zommer, Furi and Luvli each of which speak unique phrases and each comes with an official adoption certificate. Each will cost £14.99
  • Soft Toy Collection – there are 12 Moshlings (Moshi Monster pets) to collect and each costs £6.99
  • Collectable Figures – these come in two varieties, blind bags for £1.99 which contain 2 Moshlings and a character card, and a bumper pack containing 5 Moshlings for £4.99. There are 48 Moshlings to collect in total (some being quite rare).You don’t know what you’re getting in a blind bag while the bumper packs contain 4 known Moshlings and 1 secret one.
  • Backpack Buddies – more Moshlings for £4.99 which have clips on them so they can be attached to school packs or elsewhere.
  • Mosh n’Chat – these are available as Poppet and Katsuma for £24.99 each and will talk to you in the Moshi Monster language when talked to and can also act as a “room guard” sensing when people come in.
  • Moshling Tree House – a place to store your Moshlings for £19.99 which has secret hideways and a basket lift for Moshlings to play on. It also comes with an exclusive Moshling called Roxy.
  • Where’s Moshi – a take on the traditional game where children ask about characteristics of the Moshlings to discover which each has picked all for £9.99
  • Gold Collection Moshlings – this is a limited edition product for £9.99 containing 8 ultra rare golden Moshlings in a gold storage tin.
  • Mini Monster Pack – each pack holds 3 semi articulated Moshi Monsters and costs £9.99 and there are two packs to buy (i.e. 6 Monsters in total).

Each of the toys also contains a secret password to unlock features on the Moshi Monster’s site.

These are all now available for all Moshi Monster addicts and their families at a retail outlet near you.

TechCrunch Summer Pitch Slam

Sunday, August 1st, 2010

TechHub, London’s latest co-working space for the evolving tech start-up scene, opened up a fortnight ago to praise from the industry, following on from the success of similar schemes such as  White Bear Yard et al. On the 14th July, it hosted its first pitch slam, and believe me; it put Dragon’s Den to shame!

The event was like all other pitch slams with one rather big exception, every company there was allowed to pitch. All you had to do was fill out a form and off you went. First round was a short but sweet sixty seconds to get the audience (and the judges) interested. Do that successfully and you were through to the second round – and three minutes and one slideshow away from first prize.The evening was packed and those pitching had a daunting audience of VC’s, journalists, angel investors and a host of their peers to pitch to. It was a great sight though, given the constant discussion of the European tech scene, to see such as packed space with some of the most influential people in the industry there. The judging panel alone was noteworthy with Eileen Burbidge, angel investor and co-founder of White Bear Yard; Wendy Tam, Moonfruit; Katy Turner and Ben Tompkins, Eden Ventures; and Paul Jozefak,  Neuhaus Partners all on hand to grill the companies and give a useful insight into the mind of those investing. Mike Butcher, European Editor, TechCrunch, was host for the evening and did a great job of keeping the event running smoothly and ensuring all ran to time.

The only complaints I had were the heat (broken air con) and at times, the noise. Whilst half of us wanted to watch the pitching, half were networking throughout, which made for a slightly noisy, and at times distracting atmosphere. But, more importantly, on to the pitches; as there were so many, I’m only going to talk about the top five that really caught my eye, but at the bottom you can find a link to the full list (and another article on the topic), written up by the wonderful Eileen Burbidge.

Top of my favourites list, and eventual winner of the evening, was Calaboard, a new service offered by CalaMeda. A conferencing tool, it incorporates augmented reality into your otherwise awkward video conferencing call – making it less work and more play! A SaaS product, it works on a subscription based model, with basic, pro and enterprise options available. The audience, and the judges, were enamoured with the product, and Francesco Masia gave a sleek, simple presentation (possibly the best on the night), resulting in a well deserved win for the team.

Next up are Geomium, who came third overall. A real life interaction tool about you and your life, its tagline is ‘live local, live social,’ which seems like as good a motto as any to me. A community for people to share and experience what everyone is up to and what’s happening around you, it’s kind of like FourSquare. Free to use, the idea behind it is to have a greater awareness of the events in your area. It’s cool, it’s funky, they gave a great presentation and had everyone wanting to sign up for a private invite; request yours here: http://geomium.com/accounts/register/

Mindquilt is next up in my list of favourites, though it made it to the final round, it sadly didn’t make it in to the top three. An enterprise knowledge management platform with intelligent question and answer matchmaking, Mindquilt is designed to help companies communicate better and capture knowledge in the organisation. It uses gaming dynamics to promote employee participation, giving badges, recognition and titles for those who ask useful questions and provide relevant, helpful answers. Another tool (like Calaboard), which could make work a lot more fun! Importantly for me, this was a fantastic presentation (a rarity on the evening); it was simple, but effective, kept everyone engaged and got to the point.

Duedil come fourth in my list, though they walked away with a fantastic second on the evening. A service, which is aimed at giving transparent and constructive feedback on your profile, it allows people to rate you in your industry – I like to think it’s like Yelp, but for people. A browser application, it sits on top of your LinkedIn profile, allowing people to read and write reviews of others in their professional network; also allowing you to go back and reply to those who have commented on you. Whilst I like this idea a lot, I don’t think I’d like it if someone had something nasty to say, and my only worry is, by answering back to criticism, it could lead to an all out online slanging match – which is never pretty!

And last but note least, is Getyoo, a service which lets you exchange virtual business cards and collect digital information about objects in the real world thanks to its Getyoo key/Clickey device. Though they never made it past the first round, I really liked the idea of this, and having a small device that lets you connect to people and objects in the real world and collect online information about them sounds like a fantastic time saver (if not a little stalker-y!).

All in all, it was a great, informative evening so a big congratulations to all those involved in the organisation, and all those who bravely got up to pitch. As promised, you can find a full list of the start ups involved here: http://catalyses.wordpress.com/2010/07/15/notes-from-techcrunch-europe-summer-pitch-battle-tcbattle-2010/

Girl Geek Dinners turns 5 (Guest post by Judith Lewis)

Monday, July 12th, 2010

Have you ever heard of London Girl Geek Dinners?  What started as an organisation of a few passionate women has blossomed into a worldwide network of “dinners” from New Zealand through to Toronto and now the home of that movement is turning 5 years old!

London Girl Geek Dinners really does hope to change the world.  We’d like to inspire more girls to get into tech, more women to stay in tech and more not-currently-techie women to get involved.  We run events in high schools, in businesses and in pubs with inspirational women and men talking about technology in its varied forms.  Whether discussing using computerised techniques in creating manga or digital cows, London Girl Geek Dinners appeals to a wide range of people.

LGGD is free to join and we do welcome everyone.  Our main list is on Google but we are also on LinkedIn, Twitter and Facebook.  Men are welcome to join our groups and events but we do ask that they are the guest of a girl geek.  Most of the time our events are free to attend as well but we do rely on sponsors like SciFi London, Norton Symantec, Regent St, Microsoft, Google, HMRC and others to help us put on events.  We’re working on getting Girl Geek Dinners charitable status as well!

So what’s happening as we turn 5?  Google is our main sponsor and they will be feeding us and giving us goodie bags.  The wine has been supplied by Dinastia Vivanco  and in the goodie bags we have lovely goodies from Green & Blacks, VitaminWater and Juniper Networks. We’ve also got raffle prizes including LGGD sweatshirts and all money from the raffle will go to helping us to gain charitable status.

Excited? Want to be a member? Just pop over to http://groups.google.com/group/london-girl-geek-dinners/ and sign up for free!

Want your company to be associated with this positive organisation? Please do get in touch with us on Londonggd –at- gmail dot com and we’d be happy to talk to you about the really inexpensive ways you can get involved in sponsoring a London Girl Geek Dinner event!

The Dell Streak

Wednesday, May 26th, 2010

The new Dell Streak

Yesterday, Dell announced their plans to release their tablet called the ‘Streak’. The Streak, which runs on the Android operating system, will be out in early June and will be available on the O2 network and will be available from O2.co.uk, Carphone Warehouse and  Dell.co.uk. Data and Price plans will be released closer to launch date.

The Streak has a 5″ touch screen, 5 mega pixel autofocus camera, VGA front facing camera and 2G of internal dedicated storage (MicroSD expandable memory up to 32GB). It ships with the Android OS and the device supports over the air updates. It will support Flash 10.1 when Android 2.2 is released later on this year.

The Streak has 3G, WiFi and Bluetooth capability, keeping the user constantly connected – Perfect for mobile professionals, students and general tech geeks. I for one can’t live without the internet and the size is perfect for any bag or even pocket. The browsing is a real pleasure and the screen is extremely responsive.

As far as portable tablets go, I think this is my best experience so far. Size wise it’s perfect, the screen is responsive, it has a good, solid OS and will soon support flash, which is a must have for me. The social platforms are already integrated and with the Android Market Place, the world is your oyster! I have to hand it to Dell, over the past year and a half, my impression of boring outdated laptops has been totally overturned. Dell are certainly a company to look out for these days and if you’re looking for smart, attractive gadgets, they’re bound to have one that will suit.

Specifications:

  • Android platform complete with Android Market and Dell user interface enhancements
  • ARM-based Processor: Qualcomm’s powerful and efficient Snapdragon chipset and software platform with integrated 1GHz processor
  • 3G + WiFi + Bluetooth
  • UMTS / GPRS / EDGE class 12 GSM radio with link speeds of up to HSDPA 7.2 Mbps* / HSDPA
  • 5 MP autofocus camera with dual LED flash. Easy point, shoot, and uploads to YouTube, Flickr, Facebook and more
  • User accessible Micro SD expandable memory available up to 32 GB*. Store up to 42 movies* or 32,000 photos*, or 16,000 songs* with 32GB* Micro SD

Click here for the full in detail specifications.

Pitch Perfect

Thursday, May 13th, 2010

I went along to the rather awesome Geekn’rolla event at the end of April, which, with the exception of a few volcanoes induced issues, was a great event. The tech community were out in force, proving that, despite the downturn and ascertations otherwise, innovation is still alive and kicking in Europe. There was also a huge amount of support on offer for new start ups, in the form of mentors of older ‘more grown up’ companies. This is an invaluable source for new entrepreneurs, and it was great seeing already busy CEO’s offer up their precious time to pass on the lessons they’ve learnt.

In between some fantastic talks (notably Jason Trost, Smarkets; Ewan McLeod, Mobile Industry Review; Andrew Scott, Rummble; and Morten Lund, Everbread and Tradeshift), there were sessions of three minute pitches. Much like Dragon’s Den, some rather brave entrepreneurs got up to sell their company to a panel of judges, and a dauntingly large audience. Being somewhat of a wimp myself, I thought these guys deserved a medal just for getting up there, but alas, there were only prizes for some. Here are the ones I think will rock it this year…

The judges’ winner of the three minute pitches was Cortexica, who specialise in visual search. A relatively new company founded in 2008, its first application, unsurprisingly (and somewhat disappointingly) only for the iPhone, is called WINEfind’r. Other than the limited availability, it looked very interesting. All you need to do is take picture of the label, and you’ll get prices from various merchants. You can also find out some more about it, review it etc. They created the app to demonstrate what they can do with visual search, a market which is fast growing, and one which, I think, will prove to be more and more important in the near future.

Another winner, voted by both the audience and the judges, was Graph.me. I have to be honest and say these were my favourite. Whilst there were things that needed smoothing out, I liked the pitch and I love the idea. It went live in public beta on the day of the event, so go try it out now. Basically, it allows you to graph yourself against other people – on a number of different topics. You can start a trend, and graph everything in your life, from shoe shopping to friends (and why wouldn’t you?!). You can poll others too, so you can get competitive with friends, using the Facebook Connect tool. They are also looking at apps for the iFamily, so watch out for on the move graphing coming to a town near you soon!

iGlue is a rather nifty little tool, and one which I think, could make a big splash this year. It’s got a catchy name (don’t sue them Apple) and an awesome tagline: ‘the superglue of the net.’ It allows you to search for content, then when you hover over words it gives you more detailed information, which you can chose to click through to. The way I like to think about it, is that the articles have a second skin, one which can fill you head with more knowledge than you’ll ever need – amazing. I cannot wait for it to go mainstream. These guys, unsurprisingly won one of the judges awards – and rightly so, it rocked!

Pownum also deserve a mention. A site which allows you to rate and slate companies, the idea behind this is that there is power in numbers. By having a site which companies themselves have to sign up for, the hope is that the feedback you give – either positive or negative – will have a real effect on how the company is run. Companies pay £5,000 for the ‘right to reply’ to comments, half of which goes to charity. The aim of the founders is to donate a massive £10million to charity over the next five years – for this alone, they deserve some serious credit!

Finally, there were, unsurprisingly, a lot of music start-ups pitching, which could create a battle for dominance (between themselves and current giants Spotify) in the next couple of years. All had their pro’s and con’s, but they were a pretty revolutionary, so it’s going to be interesting! First up of these was Decibel, a company which describes itself as powering the next generation of digital music. A big tagline, but they didn’t disappoint. It believes that the experience listeners now get is less than in days gone by. The argument is, that when you load a CD on to your PC, you get only the bare minimum on information, and much of it is incorrect. With Decibel, you get a whole host of information – everything from location, to composer, birth date and participants. I like to think of it as six degrees of separation for the music world – it tells you everything, so you can see who has performed on each other’s albums, and how everything is linked. It is an amazing database of knowledge, and something which many music lovers will adore.

Next up were Gigaboxx, who want to sell music to consumers via mobile. The idea is, you never want something as much as you do when you’re hearing it (this is very true), so why not enable people to do just this. Then, instead of paying at the time, the cost is just added to your mobile phone bill. So, if you’re at a gig, Gigaboxx will Bluetooth you the bands site, which (having been made by them), will work perfectly on mobile, and allow you to purchase tracks, ringtones and videos. This, to me, seems like a great idea. I know I can never remember the name of that song I heard that I loved, and by the time I do remember it, another one has come along and replaced it instead. Not only that, but we live in a mobile world – all the signs are pointing towards Smartphone’s as the future, so by basing a model around this, I think these guys can be hugely successful!

Finally, there was Musiio. These guys are very much still at the prototype stage, and were looking for investment or a technical partner, but their idea is genius. Giving the music back to artists and allowing them to connect directly with fans. This is a really interesting concept, given the constant heated debates between music companies, artists and sites like Spotify, so it’s worth keeping an eye on this, as if it materialises, it could really change things. Personally, I think if the three above joined up, they would have an amazing product on their hands!

Nexus One: The Rebirth of Cool

Wednesday, March 10th, 2010

Just around the time that Google Nexus One rumors began to swirl, my old Blackberry died. Coincidence? I think not, especially after having seen the Nexus One when it was unveiled at a Google press conference in Mountain View, CA.

Nexus One was meant to be mine.

You may wonder exactly what it is about this little device, Google’s self-proclaimed superphone, that generates buzz even amongst uber geeks. Well, dear heart, I can sum it up in two words – cool factor. It’s a concept that until now has remained firmly gripped in Apple’s grubby little hands. It’s a concept that Microsoft keeps standing on its tippy toes trying to reach, barely grazing with its fingertips. It’s a concept that Google has captured and embodied in the Nexus One.

The size of a Swiss Army keychain knife, Nexus One measures 119mm tall, 59.8mm wide and 11.5mm deep. It weighs 130 grams with the battery, 100 grams without. There is a 5-megapixel camera and video recorder with 2x zoom and an LCD flash. Talk time is about 7 hours on 3G networks. It has WiFi, Bluetooth and GPS, a touch screen display and the ability to use other apps while talking.

I know what you’re thinking, adequate, but hardly an iPhone killer.

Insert cool factor:

  • Light and Proximity Sensor – The Nexus One presumes that as the phone nears your face, you will be talking on it. It saves power by automatically dimming the display light.
  • 3D user interface and Dynamic wallpaper – Your display background is a lovely fall scene, an oak tree covered with rain droplets. Suddenly the rain begins to fall more briskly. You see the splash as they enter a puddle. Leaves float gently in the breeze before falling to the ground.
  • Voice control – Every field in any application that you can type in, can now be spoken. That’s right; Nexus One dictates your tweets or Facebook updates.
  • Cooliris media gallery – Sure, the Nexus One has the graphic slider you’ve become accustomed to using. Thanks to Cooliris, it also has the ability to sort photos by time and geolocation. Flip intuitively through your photo albums and enjoy a visually stunning panoramic slideshow.
  • Layered GPS – Type in your destination and receive turn-by-turn directions. Borrrrrrrrrrring! Add in a layer of gas stations and automatically nearby gas stations will be added to your map view. Add a satellite layer and trace your route via satellite as you drive. Add in a street view layer as you approach your direction and see what the building you’re looking for looks like.

Just before Google officially unveiled the Nexus One, Apple strategically announced that downloads from its app store had officially reached the 3 billion mark. Is the Nexus One an iPhone killer? Probably not. But at its press conference, Google announced that it was just the first in a long line of planned smart phone devices. The good buzz is already translating into sales. Barclays Capital Analyst Doug Anmuth estimates that Google might sell 5 or 6 million units in 2010. Factor in consumer’s dismal opinion of AT&T, the official U.S. iPhone service provider, and we may be looking at the Smartphone War of the Roses.

The King is dead. Long live the King.

Note: I didn’t attend the press conference in Mountain View, well…mostly because I wasn’t invited. So, special thanks to Robert Scoble (@Scobleizer) who streamed the event live via Ustream.

G ‘n’ G Women in Tech Week, Cate Sevilla – BitchBuzz.com

Friday, May 8th, 2009
Cate Sevilla www.bitchbuzz.com

Cate Sevilla

My name is Cate Sevilla, and I’m the founding editor of BitchBuzz.com, as well as being a freelance writer and professional blogger. I grew up in California and after meeting a rather handsome British Geek on Myspace, I moved over to London in the spring of 2006. After blogging a ridiculous amount about women’s issues on my personal blog, CupCate.com, I was asked to be an editor for the blog publishing company , Shiny Media.

Over the past few years I have written for a number of websites such as T3.com, Yahoo! Personals’s advice column, and have appeared in various newspapers, and TV and radio programs. After leaving Shiny Media in June 2008, I decided to launch BitchBuzz.com, as I was fed up with both reading and writing for websites that were “for women, by women”, yet seemed pretty out of touch with what a lot of women actually want.

 BitchBuzz is a network for web-savvy women where we discuss everything from sex and politics, to the latest in pop culture and technology. We’re the happy medium between hardcore feminism and the fluffy, Cosmo-esque magazines that dominate the Internet today. Plus, we only write about stuff that we actually like and care about! There are enough iVillages and Handbag.com rip-offs out there – I wanted to create something that recognized that women care just as much about the latest political news and most useful iPhone applications as they do about finding unique and kitschy dinnerware.

bbss1

Through my work on BitchBuzz, and experiences with feminism and the tech community in London, I’ve become incredibly passionate about getting more women involved in technology. Whether it’s through blogging, IT, social media or graphic design, we need more women in the tech! The female audience online is as massive as it is influential and I strongly believe our tech culture should reflect that. While I may not be a Ruby on Rails developer or understand exactly how the server that BitchBuzz runs on works – I still am a woman in technology.

So, my current mission is to help balance out our current tech culture, along with helping make younger women and girls aware of how many different cool jobs you can have if you work in the technology industry. I think most girls are unaware of how many tech jobs don’t just involve sitting in front of a computer screen staring at numbers and graphs all day! (Unless that’s what you want to be doing, and yes, there are plenty of those jobs, as well.)

My personal blog is CupCate.com and you can follow me over at Twitter: @cupcate. Please do check out BitchBuzz.com (and follow us at @bitchbuzz ) and if you’d be interested in working with us or contributing to the site, please do get in touch via our Contact form!

Check out BitchBuzz.com

Click image to check out BitchBuzz.com

G ‘n’ G Women in Tech Week – Diane Perlman, Branding Matters

Friday, May 8th, 2009
Diane Perlman www.brandingmatters.com

Diane Perlman www.brandingmatters.com

Closet geek and entrepreneur, Diane Perlman has spent time learning and practicing nearly every marketing discipline over her career, both agency and client-side, and the last 12 years focusing mostly on digital and working with tech and telecoms clients.  Diane, now director of ‘virtual agency’ Branding Matters for the past 4 years, provides strategic consulting to direct to clients and often via agencies who retain her as a strategist and planner to work with their clients on a particular challenge, whether that be naming and branding assistance, digital planning or strategic account management.

Diane has worked both in the US and the UK with both large multinational clients such as Microsoft, Unisys, Nokia and T-Mobile on a global basis, as well as with smaller, early stage companies and start-ups.  Check out one of her most recent projects: www.activinstinct.com – an end-to-end branding and ecommerce project for a large sporting goods retailer. Diane conducted the strategy, naming and branding, as well as overall project management for ActivInstinct and managed the other aspects of the project via a virtual project team of likeminded partners. She is also managing global email and search marketing campaigns on behalf of Microsoft. And, for a London branding agency, she recently participated in two naming and brand architecture projects for clients in the electronics industry. Other examples of recent projects can be found at www.brandingmatters.co.uk.

send someone a compliment today!

send someone a compliment today!

Diane is also the co-founder and marketing director of ililkeucoz  the world’s first appreciation engine. Diane helped establish ilikeucoz along with a small team of passionate entrepreneurs at Launch48 in London where attendees were challenged to create and launch four new web app in 48 hours. ilikeucoz was one of them. ilikeucoz encourages people to spontaneously send Twitter-esque compliments to the people they like in their life. It’s all about bringing the feel-good factor back in a time when, more than ever before, people need a bit of a boost. Follow ilikeucoz on Twitter @ilikeucoz and check out the ilikeucoz blog.

Diane’s initial introduction to technology and the world of all things geeky came when she joined a start-up called Cyveillance in 1998. Prior to coming to the UK, Diane was the marketing director at Cyveillance, where she named the company and developed its early-stage branding and marketing strategy in the US and later launched the brand in the UK and Europe. After the bubble burst, Diane left Cyveillance, but stayed in the UK and continued on the technology track and joined global ad agency Grey London where she looked after the Unisys and Nokia accounts and managed Nokia’s first ever global ad campaign for its N-Gage gaming product. Then, getting back to digital, Diane joined top digital agency Wheel (now LBIcon) as a Group Account Director where she was advising retail brands like Laura Ashley, Dixons and Disney, among others, on their online advertising and marketing campaigns, as well as website design and development.

Follow Diane on Twitter!

Follow Diane on Twitter!

 

G ‘n’ G Women in Tech Week – Cat Burton, Mind Candy

Thursday, May 7th, 2009

The Girl Geek and the Monsters

I’m sat pondering the life of a London girl geek, cup of tea in hand and admiring a lovely view of the Thames.  It’s hard to believe that just a few years ago I was living in rural Lincolnshire, with big dreams of working in the games industry. 

Cat Burton www.mindcandy.com

Cat Burton www.mindcandy.com

I can’t remember my first gaming experience as I grew up surrounded by games. From a young age, our household was full of glorious gaming gadgetry, from our old Spectrum, to a NES; from Gameboys to Segas. What I can remember, however, are some of the games that ultimately inspired me to break away from the traditional girly stereotypes and follow a path of geekery.  Whether it was Civilization II, Theme Hospital, Mario Bros or Monkey Island, one thing was for certain – I knew I wanted to work in the games industry.

When I left sixth form at 18, I moved away to attend Nottingham Trent University where I studied a BSc in Computer Science. In my first two years on the course, I got a good overview into many different subject areas, developing a real passion for games development and artificial intelligence.  The end of that second year brought with it my placement year and my first experience of life in London.  For just over a year, I worked as a developer at (what was) Lehman Brothers.  Whilst this didn’t give me the games dev experience I craved, it gave me a wonderful insight into global corporations and how business works.  All in all, a year well spent.

Upon returning to university for my final year, I was determined to do more work in the fields of AI and games dev. That year, I worked on many wonderful projects, from creating a 3D asteroids game for the PS2, to developing an artificial neural network capable of predicting foreign exchange rates. Here’s where I should say thank you to my tutor, Dr Jonathan Tepper, for sharing his valuable experience and helping make the project a success.

Mind Candy

And so, in summer 2007, I graduated and moved my life back to the big city, accepting a role back at Lehman Brothers.  After about a year, the games dev craving became too strong and I began looking around for a new role.  I didn’t just want a games dev job though; I wanted to work on a game of which I was a fan; one which I could see grow and feel proud to be a part of.  After a long search, it eventually became clear that there was one game I really wanted to be part of.  And so, in October 2008, I began working at Mind Candy.

At Mind Candy, I work as a developer (predominantly working with Actionscript) on the wonderful Moshi Monsters. Moshi Monsters is a world of adoptable pet monsters, an exciting cross between a virtual pet, social network and educational puzzle games site for kids.  The game allows users to adopt their own pet monster, and play games online with the 2.4 million of other players across the world.

eric

Click to adopt your monster now!
Click to adopt your monster now!

 

One of the most rewarding aspects of working on Moshi Monsters is the feedback from the players. There’s no better feeling than releasing a big new element of the game, and seeing the positive reactions from the users.  Their wonderful comments make the hard work worthwhile, and confirm that the games industry is definitely the right one for me.

Cat’s personal blog can be found at www.catburton.co.uk. You can also follow her on Twitter!

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Winner - Computer Weekly Blog Awards 2009 - Best SME

Highly Commended - Cosmopolitan Blog Awards - Best Gadget Blog 2010