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Archive for March, 2009

Not going to SXSW?

Wednesday, March 11th, 2009

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So it’s SXSW (South by South West) time very soon and the majority of the social media crew will be out there strutting their stuff and doing their thang.  If you’re anything like me and left it all too late and want to keep up with the goings on on at SXSW, then I have some links which might ease the pain of not going (There aren’t a great deal at the moment, but I will be updating as the event unfolds):-

First of all is the UK’s very own TechFluff.tv , presented by the the lovely Hermione Way. If anyone’s going to get the juicy goss Hermione’s your girl! Don’t forget to sign up to the podcast on iTunes!

One of the official links from SXSW.com  and personal favourite of mine is Meebo . Meebo have created chat rooms for the SXSW talks and events so people to join and share their experiences.

Of course the best place to keep up with random events will be on Twitter. Whether you are into the music, film or interactive side of things, Twitter will have the entire event covered, no holds barred.

 Bookmark this page as I will be updating links as and when :)

Apple and Multi-Touch

Sunday, March 8th, 2009

Oh look!  It seems that the apple rumour sites are getting all excited over the seemingly imminent hardware revisions and to be honest, who can blame them?  For me, however, the biggest news this week has been slightly overlooked.  Dun Dun Dun, the release of the Safari 4 beta.  I’m a fan of it’s increased “Teh Snappiness™” and the addition of HTML 5 offline support to rival Google’s Gears.  It’s not just these advancements that have caught my gadget eye.

Ladies (and gentlemen) I present  Internet search history in Cover Flow mode and the delicious Top Sites.  Both of which made me wish for this eye candy enhancement to be moved down onto my iPhone.  Alas, current technology restraints won’t allow it at the moment, my launch day MacBook struggles to allow me to flick through my browsing history in Cover Flow, let alone my iPhone that struggles occasionally with keyboard input!

It’s another program (a program that’s integral to most mac users) that apple have made a little bit nearer to being fully ‘finger friendly’.

I may be wrong but I see a statement of intent, that apple are slowly looking at introducing touch screen computing to customers in something else other than the iPhone.  Now this isn’t going to be an article of the mythical ‘apple tablet‘ that has littered the internet for quite a few years, let me clear that up immediately. There just isn’t the battery power available that will allow a sensibly sized device that has the grunt to pull off this, let alone the processor, cooling systems, etc.

Plus the new apple notebooks… am I the only one that has trouble remembering what swipes do what with how many fingers??  Cmon!

Despite what apple announce over the coming months (and it’s not going to be a tablet) I will continue to enjoy the addition of Multi-Touch-esque GUI design aesthetics in their software.

What Book?

Saturday, March 7th, 2009

<!–[if gte mso 9]> Normal 0 false false false MicrosoftInternetExplorer4 <![endif]–><!–[if gte mso 9]> <![endif]–>With ‘Netbook’ manufacturers currently riding a giant wave of economic grisliness, on a well carved long board made from ignorant consumers with a need for instant gratification, the Netbook mob really have got it good just now

I did a two day promotional stint in UK electrical giant Comet last December, witnessing first-hand a brand new breed of laptop consumer. No longer intimidated by laptops, these buyers have grasped their simple operation, realised their fun side, and are no longer willing to share with anyone anymore – they want their own laptop and they want it now!

 

 

Armed with little money, no concept of saving, and a greediness to purchase today, out jumps a selection of sexy little laptops for under £300. Just like speed dating, consumers were in and out of that store in minutes. Drawn in by cute exteriors and low prices, they only ask two questions, “does it do email?” and “will it connect to the internet?”, but, back home, the impulsive shoppers get a great big slap in the face from the now obvious shortcomings of their blinkered buy.

 

 

Call it what you want but a Netbook is a laptop, a small computer that doesn’t have to sit on a desk, so not a desktop, but a portable computer that you can sit on your lap, so a laptop. Laptops have variable specifications. Recently the term Netbook has been exploited by manufacturers as an excuse to sell sub-standard laptops with limited usability. I believe the majority of people, as they get more competent with technology, or if they had more money or the patience to save, would prefer a ‘real’ laptop, big or small.

 

 

But, these small laptops are now planted in homes all over the world, (I’m told nearly six million Netbooks were shipped worldwide in the three months up to Christmas 08), and everyone with one of these miniature laptops, at least in the UK, has been cleverly convinced that what they have is not a ‘laptop’, that it was never meant to be a laptop, it is a ‘Netbook’, and “by chance”, (for chance read ignorance), “you have unconsciously bought into a new concept”, (for concept read con), “how perceptive of you”, (for perceptive read blind). Ask anyone with one of these  things and I guarantee at some point during the conversation they will  tell you that “it is not a laptop, it is a netbook”.

 

The reason I am discussing this right now is because we are currently being introduced to our 3rd generation of Netbooks. I have started to refer to these new Netbooks now as ‘shit laptops’. Take the Samsung NC10 for example; Samsung can no longer hide behind their Netbook excuse with the NC10. With its 160GB hard drive, and Genuine Windows XP OS, the only remaining part staying loyal to the Netbook definition is the Atom N270 processor, but the rest doesn’t match up!

 

 

Sony on the other hand have sat back and watched this con play out, the result, a beautiful teeny weeny laptop, which is most definitely not a Netbook. Unlike Samsung Sony have not made excuses for the Atom Z processor in their beautifully crafted VAIO P Series laptop. If you think you might be offended by the Atom then do some homework, the bottom line being this processor is a convenient size and a bright little spark. Sony made a very small laptop which called for a suitably small processor, which is more than capable of doing the job in hand, so thank you very much. Add this to a Vista OS, 2GB RAM, a cleverly crafted keyboard, with its limited travel easily made up for by its more ergonomic keys, an XMB menu mode, allowing you to easily access all your media without hunting them down through windows, (just like your PS3 or new BRAVIA TV). Built in WWAN, WIFI up to draft n, a 1600 x 768 res 8” screen, and built in GPS. All in all this is a brilliant small laptop.

 

 

As usual buyers have been quick to complain about the starting £849 price tag of the P. I don’t think that it is too much it’s just that a real laptop with decent insides will cost a more realistic amount of money. I truly believe that if money was no object, or if people were at least prepared to save some money, then anyone in the market for any type of small laptop would much prefer a Sony VAIO P series over a Samsung NC10. Personally my piggy bank is collecting for a Sony VAIO TT 25X. This includes everything I might ever want from my laptop, but I expect will probably only be used to check my tweets 95% of the time. I only have another £2500 to go, but it’ll be worth it I know it will.

 

Monitors I Have Known by Gia Cavalli

Friday, March 6th, 2009

A Life in Mac, part 1.

I own an iPhone. This is not a fact anyone who is acquainted with me would ever contest, by way of the following reasons.

a) iPhone resides on a near-constant basis in the palm of my right hand.

b) iPhone resides the remainder of the time within a 5 foot radius of my person.

c) if, by the result of some awful circumstance iPhone is in neither of these places,  I turn into a spitting, snarling harridan who hurls objects wildly about the room and roundly abuses the people she loves until the errant device is located and restored to one of its rightful residences.

This kind of behaviour, whilst neither excusable or conducive to personal relationships, is the culmination of over a decade’s worth of deepening attachment to the Apple franchise, software, and product.

Apple has, from the moment of my introduction to computer technology, shaped the way I function daily, and the way I live my technological life.

In 1994, my family was introduced to our first home computer, the Apple Performa 550. Working then as the director of an animation company, my father had recently been involved in a brief professional dalliance with a Microsoft PC, which ended in much cursing and a trip to the nearest skip. The PC was replaced with Quadra 840 AV, and with it came the death of any possibility that Microsoft would ever cross again our threshold.

Not everyone could be expected to agree, of course. The Performa and Quadra were two of several models released by Apple in the late 80′s and early 90′s as an answer to the threat of the PC’s ever-growing popularity. Whilst Apple remained the platform of choice for creative professionals and continued to make distinctive steps forward in design and function, the company had been suffering internal upheavals and losing out on sales; due in part to it’s refusal to license their operating system to other vendors.

In 1990, Microsoft released it’s first widely-popular GUI in the form of Windows 3.0. Over the following 8 years, non-Microsoft computers saw barely 3% of market share.

In the Cavalli homestead however, the Mac still reigned supreme. In many ways, these were to be the most formative of my years in front of a monitor. In the sponge-like manner of all children, I absorbed information hungrily, unknowingly picking up nuances in form, functionality and design, and building the framework upon which my later preferences and expectations would be based.

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The Performa series was primarily marketed towards families, and as such was shipped with an included software-bundle of home-use programs. Among these were ClarisWorks (now AppleWorks), Quicken, AfterDark (with which I was inexplicably fascinated, despite the total lack of interaction involved,) and a few child-friendly educational programs such as the indomitable Mavis Beacon, humbling us all with her passion for correct type.

We soon began to supplement these initial softwares with those we purchased. The two most influential and stand-out of these programs were then as they are now, albeit in a slightly more nostalgic and hazy fashion, Kid Pix and Spelunx.

Kid Pix was a bitmap program originally developed as a child-friendly version of MacPaint; despite having an interface designed to be as simple as possible, it gained huge popularity in the late 90s and went on to outlive MacPaint by almost ten years, though today’s product bears very little resemblance to the program on which I was creating my first masterpieces at home after Brownies.

As well as including basic tools such as the Pencil, Paint, Line Tools etc, Kid Pix also included a selection of “special” tools which played directly to a child’s imagination. Some of these included;

Undo Guy : a small, bald man who would utter cries such as “Yikes!”, “My bad!” and “ I made a booboo, yeah!” when called upon to right any artistic mistake.

Wacky Brush : a brush that produced a selection of “wacky” effects, surprisingly.

Draw Me : a random mix of several pre-recorded phrases that would be spoken to inspire an idea for a drawing. ie: “I’m a singing mermaid, with slosh in my noggin! And I live in your bathtub.” Whilst I remember never actually drawing these suggestions (I did admittedly draw my fair share of mermaids despite that), they certainly caused much hilarity and were an essential factor in the attraction to the program.

Kid Pix understood the scope of childlike creativity and encouraged it. It did so with a range .of simple, amusing icons and functions that were readable, standard and universal enough to set every child who used it in good stead for any design program that would be developed in the following years. Certainly, when I was teaching myself how to use Photoshop Illustrator some years later, I would find myself using a certain tool and thinking, “ah, I see. It’s just the grown-up Undo Guy.”

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Spelunx (or to give its full title, Spelunx And The Caves Of Mr Suedo,) on the other hand, was a lesson in pure graphical potential. Developed and even completely hand-drawn by the Miller brothers, who would eventually go on to release the much-acclaimed Myst, Spelunx was an educational game with no real story or aim. Rather than be completed, it wished its user to explore, learn and participate. Game-play was contained within a series of underground passages and cave-rooms, each containing an activity or challenge that concerned a certain field of learning; ranging from genetics to animation, metabolism to gravity, animal behaviour to Cartesian co-ordinates, Spelunx covered the gamut.

Spelunx captivated me utterly. As much as I enjoyed the games, my real enjoyment of it lay in the moving around an interactive environment, an environment that responded to my wishes.

This was also the heyday of shareware. Shareware was developed in the early days of personal computers, when many so called “computer hobbyists” wrote their own programs simply because there was no-one else to do so. When I came across it in the 1990’s, it had grown exponentially and was being distrobuted via bulletin board systems and diskette: including that which came with the monthly MacFormat magazine.

For my part, I was drawn to the lure of “free stuff.” I enjoyed the diversity, individuality and the low-key user-orientated gameplay on offer.I focused mainly on games; some I loved, some I tried endlessly to love and failed. Among the latter were text-based roleplay games:

“You wake up dizzy, not recognising your surroundings. The door to the empty room is locked, but there is a cob-webbed window located high up the far wall. If you stand on tiptoe, you can perhaps see out of it. What do you want to do?

-Look out of the window.

“What do you want to do?”

-LOOK OUT OF THE WINDOW.

“What do you want to do?”

-Play Spelunx.

Within the next two years, we had upgraded computers. I very reluctantly and tearfully said goodbye to my beloved Performa. Originally intended to be a part of the high end of Apple’s product line, the Power Mac used PowerPC;  the 9600 model offered us speeds of over 200 MHz higher than that of the Performa. I was won around.

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My father meanwhile, despairing at the inability to access his own computer due to my small but stubborn presence at the keyboard, purchased a PowerBook 5300; an object about which I remember very little except the game SpinDoctor. The PowerBook however, despite being part of the first series of portable computers to offer a trackpad and hot swappable expansion modules, was to go down as one of the worst Apple products in history. My father insists to this day that his gave him no trouble whatsoever.

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In 1996, Steve Jobs re-materialized. Since his enforced resignation from Apple in 1985, he had busily been involving himself with the now-reknowned Pixar, as well as creating NeXT Inc. The NeXTstep operating system was a pretty useful trick to have squirrelled up his sleeve, as Apple bought the company that December, reintroduced Jobs to Apple management and began to evolve NeXT technology into OSX.

Less than six months later, following a 12-year record low in stock price and financial losses, Jobs stepped in as interim CEO and began a massive revamp in retail strategy.

So began The Apple Renaissance.

Around this time, I began to undergo my own major restructure : I had hit the turbulent waters of young adulthood. As a result, whilst Jobs was asking –   “What would be cool?”; I was asking with much the same degree of urgency –   “What would make me cool?!”

……the answer, in both instances, was the iMac.

That, as they say, is another story.

Pingg – A new way to invite by Sarah Cooley

Thursday, March 5th, 2009

Planning a party or event in the near future? Let me introduce you to Pingg. Pingg is an evite-like service that allows you to send online invitations to your guest list. What I liked about Pingg at first glance was that in addition to beautifully designed email invites, Pingg will also send out print invitations for you. Making it ideal for those events where you might be inviting your very tech savvy friends who are social networking addicts, and your not so tech savvy friends who never check their email.

pingg home page

Pingg is the result of a few of us socially-conscious, design-oriented, tech-geeks who couldn’t find an online invitation website that fit our needs aesthetically, functionally or personally. What we realized was that although it seemed easy and cost-efficient to send online invitations, the final resulting invitations felt impersonal, uninspiring, and didn’t represent us or the events we were throwing. “

  • Create an actual invitation, as opposed to a mere link to a webpage, by choosing from a variety of unique images that reflect your own personal taste, including our Designer Series. Or you can upload your own images for a more personal touch.
  • Choose to send invitations via ONE or ALL of pingg’s methods- email, print (pingg will print, stamp and mail the invitations to your selected guests), sms/text, or easily share it with your social network. By integrating online and print invitations, pingg makes it easy to reach your guests in a variety of ways, while managing all guest replies online.
  • Customize your event webpage by uploading photos or videos, writing longer personalized messages and attaching additional information about the event. Pingg also has advanced features for gift & charity registries, money collection and ticketing.
  • Manage all RSVPs, lists, guest messaging, follow-ups, reminders, last minute changes and Thank You notes efficiently and easily from one place.

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Pingg makes it easy when planning an event, from the invitations to the guest list and so much more.  They have a great list of features. It goes so far beyond just sending out invites, Pingg deals with guest list management, sending out reminder emails, and automatically sending out thank you notes after you party or event has ended. Pingg is more proper with the invitation etiquette then I could ever be, and that’s why I love it.

Pingg goes above and beyond just an invitaion service. You get a whole event web page to play around with, and they have some great features you can add to it.

  • Integrated Gift Registry – allows guests to RSVP and purchase a gift simultaneously from your event web page.
  • Integrated Charity Registry – allows guests to donate to a charity of your choice directly from your event web page.
  • Collecting Money – allows guests to send money simply and easily in advance of the event.
  • Ticketing – allows you to sell tickets directly through your event web page.
  • Photo Sharing – allows guests to submit their favorite pictures. Our functionality will combine them into one fun album for all to enjoy on your event web page.

Pingg is a fairly new service but I would keep my eye on these guys. I know that they have a lot more in store and a ton of potential. I know brides-to-be that would die for this kind of functionality if Pingg could get their pro service off the ground, I’m sure we will see some great wedding stuff coming from them.

Welcome to Girls ‘n’ Gadgets…

Wednesday, March 4th, 2009

We girls love gadgets. Web and technology is an amazing world, filling our lives full of fun, fanaticism and functionality. Where would we be today without our laptops, mobile phones and of course the Internet? Lost most would say! These days, it’s hard to imagine not tweeting, tumbling, DMing or IMing your way through life. These gadgets are essential in almost every aspect of our lives whether it’s work or play. I for one couldn’t live without my laptop, mobile phones and especially the Internet!

Technology over the years has always been strongly male dominated, but recently this has started to change and the number of influential women in tech has greatly increased. With many groups and events being set up, such as  Girl Geek Dinners and Women Who Tech , the female voice is finally being heard loud and clear.

This brings me on nicely to Girls ‘n’ Gadgets; As a Tech and Internet lover, I wanted to share my passion with the world and I knew I wasn’t the only girl out there wanting to do this. After going to many conferences and meeting like-minded people, I decided to set up  Girls ‘n’ Gadgets to give women a place to go to get a female ‘take on tech’. The site will feature up-to-date  news and reviews, as well as featured internet personalities and companies. To keep things interesting, we even have our own resident boy to review our weekly musings.

I hope that over the next month, whilst we are still in beta mode, you will enjoy what you see and read. As a new and growing site, all feedback is greatly appreciated and all comments will be taken into consideration.  As time progresses, we will be adding more features and perfecting the site to the best of our abilities.

We are currently looking for more female bloggers to contribute to the site on a casual basis. If you are interested and have any questions, please email me -  Leila@girlsngadgets.com

Don’t forget to  follow us on Twitter

Leila

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Winner - Computer Weekly Blog Awards 2009 - Best SME

Highly Commended - Cosmopolitan Blog Awards - Best Gadget Blog 2010